With concrete advice on how to start freelancing in the field of audio programming!

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In this episode, I was incredibly excited to interview Stefano D’Angelo: a freelancer in the field of audio programming.

Stefano comes from Italy and is well known in the field. He’s completed his PhD thesis at the Acoustics Lab of the Aalto University, then worked for Arturia for some time, and then decided to start his own freelance gig, which eventually led to him grounding the Orastron company. During this time, he’s been incredibly active in the programming field as well as in the research field.

Many WolfTalk listeners ask “how to become an audio programming freelancer?”

Well, in this podcast episode, you will learn a way of how this could be done 😉

Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there . It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. Thank you for doing this 🙏

Episode Contents

In this podcast episode, you will learn:

  • how Stefano pursued his interest in music to eventually become an audio programmer and a researcher,
  • how developing audio software at Arturia looks like,
  • what challenges must audio programming freelancers overcome,
  • how to “productify” your audio programming expertise,
  • what is the Brickworks library about,
  • how to approach the development of novel audio products,
  • how does work in an R&D department at a company differs from research work at the university,
  • what are the challenges when it comes to creating virtual analog plugins,
  • useful tools for audio research and programming,
  • how do the Digital Audio FX conference and the Audio Developers Conference compare.

References

Below, you’ll find all people, places, and resources mentioned in the podcast episode.

People & Places

  1. Stefano D’Angelo:
    1. Email address: s@dangelo.audio
    2. Personal website
    3. Published research on Google Scholar
  2. Orastron
    1. Ciaramella: a programming language for Audio DSP
    2. A-SiD: Commodore64-based wah effect
    3. Brickworks: a library of DSP algorithms
  3. Politechnique in Turin
  4. Aalto Unviersity in Espoo, Finland
  5. Aalto Acoustics Lab
    1. Vesa Välimäki
  6. Arturia
    1. V Collection
    2. Buchla Easel
  7. Neural DSP
  8. Elk Audio
  9. Digital Audio FX 2022 conference
  10. Audio Developers Conference 2022

Software

  1. Octave
  2. Matlab
  3. C programming language
  4. C++ programming lanuage
  5. Maxima (CAS)
  6. LTspice circuit simulator
  7. gnuplot
  8. WebPlotDigitizer

Thank you for listening!